
Unity 5- Relinquish - Lighting

I aimed to give the level a dark(not too dark) feel to it by not putting to much lights and balancing the use of them with post processing. Credits: House Interior and props are modeled by team member Nicholas Sussmilch. Lighting: Noel Gamo (me)

I aimed to give the level a dark(not too dark) feel to it by not putting to much lights and balancing the use of them with post processing. Credits: House Interior and props are modeled by team member Nicholas Sussmilch. Lighting: Noel Gamo (me)

I aimed to give the level a dark(not too dark) feel to it by not putting to much lights and balancing the use of them with post processing. Credits: House Interior and props are modeled by team member Nicholas Sussmilch. Lighting: Noel Gamo (me)

I aimed to give the level a dark(not too dark) feel to it by not putting to much lights and balancing the use of them with post processing. Credits: Models here are created by : Noel Gamo Lighting: Noel Gamo (me)



